CD: 0 secs.
After Ryomen uses an ability, the next basic attack will deal an additional 25 (+60% bonus AD)(+5*Level)(+8% bonus HP) physical damage. Raijin or Fujin effects will be randomly added if the target is an shikigami. Raijin effect: Inflicts Stun on the enemy shikigami for 0.5/0.8/1/1.2 seconds. The effect is strengthened when Ryomen reaches level 6/11/16. If the same shikigami is hit again with 6 seconds, the second stun will be reduced to 0.3 seconds. Fujin effect: Restores HP by 10 (+5% of Max HP) within 0.5 seconds.
CD: 0 secs.
Passive trigger: Each enemy shikigami in a 600-yard radius from Ryomen increases his amor and magic resist by 5/7.5/0/12.5/15. Stacks up to 5 layers.
CD: 8/7.5/7/6.5/6 secs.
Cost: 30 MP.
Ryomen inflicts 100/160/220/280/340 (+80% bonus AD) physical damage and a 20% slow effect on enemies within a rectangle in front of him for 1 seconds.
CD: 12 secs.
Cost: 50 MP.
Ryomen charges in the designated direction and gains a shield that can block 150/190/230/270/310 (+12% bonus max HP) damage.
CD: 60 secs.
Cost: 80 MP.
Ryomen spins around on the spot and increases movement speed by 20% for 4 seconds. While spinning, 130/180/230 (+60% bonus AD) physical damage is dealt to nearby enemies every 0.5 seconds for 3 seconds. If an enemy shikigami is hit, Raijin or Fujin effects will be randomly added.